I don't think any of those increase accuracy, the only things that do at this point are the paragon nodes, but most of those are bad for my 2h axe build (Shame there's no 2h swords) and the ones that aren't require a high armor chance
I'm quite confused with Extraction craft. It says it extracting current Boost Bonus and orange crafting effect. Even if by Boost Bonus it assumes third purple craft button I haven't unlocked yet, I do have orange crafts on my items. But when I try to extract them from one item, it destroys the item (to be expected) and then I have no idea how do I actually transfer it onto new item:)
Purple button is also pretty weird to me, but its probably should change when I'll start getting shards for it to actually use;)
It extracts both the crafting bonus (First crafting button where you just shove an item inside and tap forge) and the crafted bonus (Second button).
The item gets destroyed in the process and you're given a new item (Extraction orb) which you can then move onto any item you placed into the extraction slot to apply the orb's effects onto the item inside.
For example extracting a ring with 15% crafting bonus and 5% burning damage will give you an orb that gives both the 15% crafting bonus and the 5% burning damage.
You can only use orbs acquired from extracting weapons on other weapons, and there is a limit to the item's level that you can apply the orbs onto aswell
Ok, then I just didn't notice that orb because it placed it on first inventory page and I refreshed to load previous save as my weapon just gone:) Thanks:)
When you get a fully stacked relic (the triangle things from Elite Enemies) you can make a "unique" in the character tab to the right, which will then show up in the "forgotten arts." Also, when you beat Geddon, you'll get 10 research options that'll show up there too.
I feel that relics should only need to stack to 99 or atleast something less than 999 as I have been running the same Pertubaros Legacy 10 elites on lv 9000 while oneshoting them and still I haven't even managed to hit 200 on any relic stack.
I have 3 different relics at 287/298/294 and I've only farmed the lvl 1000 elites there for about 10 hours, it doesn't seem that bad, are you sure it's not an issue with anything else?
Pretty decent NGU Idle clone sans the humour aspect. Liking the Awakening not taking everything away from you. Looks like it'll be a slog but most idle games are.
Just started and theres a problem that doesnt have to do with the game its self, but resolution/fullscreen is deactivated if you are playing on the website
Any plans for steam release? Unfortunately this does not work in the background, so I can't play this as it would require it always being in the foreground of my apps.
If you have it downloaded through the itch launcher you can have it run in the background, I had the same problem and that was my fix (also runs smoother than browser)
It will work you just can't minimize it, just click a window behind it and let it loose focus to another window over it and it will run in the background.
The game is good but the progression is very slow. Takes like a month of everyday play to make a sizable chunk of progress. The game systems are good though but item drops seem a bit low and raising stats to the required amount would take forever.
While I agree it does take quite a while to make progress at points once you break that wall it's usually free to go for another area or two. Also some people are into that sort of game, I mean if we progressed so fast that we caught up to every update right away people would complain about that too.
It's about making incremental gains. Basically, set your slider to probably half (in the Awakening Area) and awaken maybe every time you gain 10% (stats) from what it was last Awakening. This will make quicker awakenings but the growth is steady. As for items, most are trash at the low tiers. I would say hold onto anything that lets you 1-shot people in the area you are working on the highest level (eternal foundry 1 for me, 2 isn't sustainable).
Also, buy the item filter and when you go away, filter anything not mythical. Also buy the auto combine. The unique area items need to be destroyed to level 100 so you get the bonus
Offline time speedup is removed BEFORE the "new system" is in place... That is how to NOT do it... It's like "hey! I got this new login-idea so imma remove the login until i implement the new one!" Just no.
Other than that i have to agree with tarnos12: This game is way too slow.
This game is too slow...I've been trying it many times, the highest I went to was second map lvl 10...way too many item slots making it a pain to find new equipment. Perhaps this game has a lot of interesting things to offer, but I will probably never get to experience those as the game is just too slow paced...it takes forever to get anywhere. Dev, sit down and play the game without speed ups, see how "fun" it is
Remove half of item slots...OR lock them behind some areas(like the rest of the game is locked until you kill lvl 10 area monsters) This way I am not spending eternity praying to drop all pieces(even worse if I am looking for specific stat < btw I tend to go for flat drop rate which may or may not make a big difference in getting more items much faster >)
No idea what 2|4|6|8|10 % awakening bonus does...do I get 10% more awakening exp per second or do I get 10% more points when I awaken or something else?
i entered in a promo code and accidentally reloaded the page after claiming it, my progress was set to before i entered in the code, ok just re-enter the code, nope can't claim it as it said i had already claimed it on this device. now im missing over 51k eternals from a small mistake.
can you please fix this, other than that i like the game
Game should be working fine. Might be a issue on your end. Try reinstalling the game if on itch app. Or try a different browser. Alternative look for more specific help in the discord.
If anyone can I'd appreciate a detailed explanation on glorycores, like how does it awaken what even is awaken ing other than the generic kind and is the generic kind the one it uses.
How does counter work? The "counter" label appears, but my force shield stays empty. Why is that? And where do I see my poison chance and when is it triggered? How much damage does it do?
I just spent 3 day getting strong enough to beat the final round of the Eternal Foundry. The only way I could do it was by moving my Awakening slider all the way over to 'Stats.' Then, when I rebalanced my slider so I can start gaining experience again and Awakened, I found out that I can't progress back to where I was without beating the final round of the Eternal Foundry again, which I can't do now because I'm too weak with my Stat slider as balanced.
Currently, this game expects way too long of a grind to progress.
This game has TONS of potential, but needs a lot of improvements. I'll be watching development closely because I have high hopes for it.
If you would give half / half (exp / stats) to you, you would have a stats bonus as well as a large exp bonus. So you made a mistake. The fault is on your side
This this the BEST idle game ... I've ever played this year. Value settings and the stats are well-balanced. However, there are less feeling of "breakthrough" when we need to re-unlock all the contents after awakening.
This game has tons of potential, but it really puts me off that I just had to spend 3 days to get strong enough to progress to the next zone, but only by moving my awakening slider all the way to the 'Stats' side, when to find out that when I rebalance my meter and then 'Awaken', I can't even progress back to where I was. WTF?
A delightful find (someone mentioned it in recommendation thread at Broken Mouse Convention on reddit), especially since I'm in the endgame of NGU Idle and 4G has apparently dropped the next game. So far enjoying it greatly, it's slow enough that I can see things to look forward to (I love having long term goals in an idler) but unlocked just enough things to tickle my interest and give me some interesting choices.
As for recommendations/requests not sure how viable it is but would it be possible to have a search in the paragon tree akin to Path of Exile? Like have it highlight all the nodes that contain words like "cold" or "frenzy" if you type them into a searchfield?
Two major detriments: A hourly cycle mechanic. This is not a very idle mechanic if I have to check in every hour for optimal progression.
Secondly, the game does not continue to run while being in the background, even while having it's own tab. This also defeats it being a idle game if I can't progress while doing something else
Feedback. Just got into skills. Need (or others may need) clarification. First tier is ambiguous. Recharge forcefield. Is it instant (as in, a skill), a 'heal over time' basically, or what? Continuing on.. Slow, Hours no progress. Same token, endless piles of loot. Seriously. I can't even view new loots upgrade/downgrade before I have to 'destroy'. .......
Come back to the game a few times. Main issues. Still have imbiguous terms in skills. Half of them are unclear exactly 'when' they may trigger, if at all. Stats are so underwhelming as to be ignored in terms of gear. 2% is 2%. Who cares? Some tabs overtake the entire window, meaning a full close of the 'tab' to get back to the game, whereas every other tab simply opens itself on top of the game. The Prestige mechanic is frankly unexplained. I initially thought I'd get the amount it displayed so I waited just 'before' it ticked back over to 0. Waste. Why show the same color and same (font/type) as the type it ticks over to if the amount it displays isn't a final amount.
Frankly, the stats issue is a game mechanic. Time fixes that, even though, .5% at a time is fairly unsatisfactory. The rest, in my opinion need fixing for a real release.
← Return to idle game
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Still wondering what I have to do to increase my heartcore level.
Likewise, and I am also pondering about how to increase my accuracy to stop missing all the time
My suggestion is to focus on those rebirth upgrades
I don't think any of those increase accuracy, the only things that do at this point are the paragon nodes, but most of those are bad for my 2h axe build (Shame there's no 2h swords) and the ones that aren't require a high armor chance
heartseeker will do that, unlocked at Cathedral of war
I must not be there yet, I am at Geddon
Sorry meant the broken planes of Nazurim
it comes after planes of nazurim so your close :)
cool I literally cant beat nazurim
I'm quite confused with Extraction craft. It says it extracting current Boost Bonus and orange crafting effect. Even if by Boost Bonus it assumes third purple craft button I haven't unlocked yet, I do have orange crafts on my items. But when I try to extract them from one item, it destroys the item (to be expected) and then I have no idea how do I actually transfer it onto new item:)
Purple button is also pretty weird to me, but its probably should change when I'll start getting shards for it to actually use;)
It extracts both the crafting bonus (First crafting button where you just shove an item inside and tap forge) and the crafted bonus (Second button).
The item gets destroyed in the process and you're given a new item (Extraction orb) which you can then move onto any item you placed into the extraction slot to apply the orb's effects onto the item inside.
For example extracting a ring with 15% crafting bonus and 5% burning damage will give you an orb that gives both the 15% crafting bonus and the 5% burning damage.
You can only use orbs acquired from extracting weapons on other weapons, and there is a limit to the item's level that you can apply the orbs onto aswell
Ok, then I just didn't notice that orb because it placed it on first inventory page and I refreshed to load previous save as my weapon just gone:) Thanks:)
how do I use the paragons?
Any idea what the "forgotten arts" in the Rites menu do? I can't seem to find anything to do there
When you get a fully stacked relic (the triangle things from Elite Enemies) you can make a "unique" in the character tab to the right, which will then show up in the "forgotten arts." Also, when you beat Geddon, you'll get 10 research options that'll show up there too.
Gotcha, thanks, the relics are roughly halfway done by now and I was starting to think that it's either glitched or I'm doing something wrong
I feel that relics should only need to stack to 99 or atleast something less than 999 as I have been running the same Pertubaros Legacy 10 elites on lv 9000 while oneshoting them and still I haven't even managed to hit 200 on any relic stack.
I might have a different opinion if it were possible to get relics while offline, but due to the mechanics of elites it isn't.
Really?
I have 3 different relics at 287/298/294 and I've only farmed the lvl 1000 elites there for about 10 hours, it doesn't seem that bad, are you sure it's not an issue with anything else?
I think it's glitched at a certain level because after setting my max at lv 5000 it seems to drop alot more often.
can anyone confirm or deny that it works with magicfind? so higher magicfind higher droprate of relics?
Pretty decent NGU Idle clone sans the humour aspect. Liking the Awakening not taking everything away from you. Looks like it'll be a slog but most idle games are.
Wow.. this game has depth, and for me so far its all functional. I am at level 4 on one of my Linux/Brave workstation, and at level 3 on the other.
This does not feel like an idle-game at all, and the attention to details in art and process is just awesome.
The only thing I have left to say is -- thanks and congrats :D
When I go to swap my first skill I have to disable it but switching to the disable mode crashes the game on itch and I only can play this in browser
Just started and theres a problem that doesnt have to do with the game its self, but resolution/fullscreen is deactivated if you are playing on the website
You can just scale it up/down and press F11 in browser, works like fullscreen
omg early mythical
is mythcal not rare
i got another one not too long after that
Divine is highest rarity. mythical is i think 1 or 2 tiers beneath it.
so basically i got two of the top 3 equipment tier in 10 minutes
ok thx
autosave disappeared overnight :/
has anybody else had their helmets disappearing?
Any plans for steam release? Unfortunately this does not work in the background, so I can't play this as it would require it always being in the foreground of my apps.
If you have it downloaded through the itch launcher you can have it run in the background, I had the same problem and that was my fix (also runs smoother than browser)
It is downloaded
It will work you just can't minimize it, just click a window behind it and let it loose focus to another window over it and it will run in the background.
So I have been wondering this for a while now. What is up with the heartcore level? It says level 0 and How do I increase it?
The game is good but the progression is very slow. Takes like a month of everyday play to make a sizable chunk of progress. The game systems are good though but item drops seem a bit low and raising stats to the required amount would take forever.
While I agree it does take quite a while to make progress at points once you break that wall it's usually free to go for another area or two. Also some people are into that sort of game, I mean if we progressed so fast that we caught up to every update right away people would complain about that too.
It's about making incremental gains. Basically, set your slider to probably half (in the Awakening Area) and awaken maybe every time you gain 10% (stats) from what it was last Awakening. This will make quicker awakenings but the growth is steady. As for items, most are trash at the low tiers. I would say hold onto anything that lets you 1-shot people in the area you are working on the highest level (eternal foundry 1 for me, 2 isn't sustainable).
Also, buy the item filter and when you go away, filter anything not mythical. Also buy the auto combine. The unique area items need to be destroyed to level 100 so you get the bonus
Offline time speedup is removed BEFORE the "new system" is in place... That is how to NOT do it... It's like "hey! I got this new login-idea so imma remove the login until i implement the new one!" Just no.
Other than that i have to agree with tarnos12:
This game is way too slow.
This game is too slow...I've been trying it many times, the highest I went to was second map lvl 10...way too many item slots making it a pain to find new equipment.
Perhaps this game has a lot of interesting things to offer, but I will probably never get to experience those as the game is just too slow paced...it takes forever to get anywhere.
Dev, sit down and play the game without speed ups, see how "fun" it is
Remove half of item slots...OR lock them behind some areas(like the rest of the game is locked until you kill lvl 10 area monsters)
This way I am not spending eternity praying to drop all pieces(even worse if I am looking for specific stat < btw I tend to go for flat drop rate which may or may not make a big difference in getting more items much faster >)
No idea what 2|4|6|8|10 % awakening bonus does...do I get 10% more awakening exp per second or do I get 10% more points when I awaken or something else?
Sorry, but I am done with this game until offline time is back.
Seriously what happened to the offline time? It's just gone.
must be something with the new update, i just noticed it too. he'll probably fix it next update.
Well yeah I guessed that but was kinda hoping for an explanation
Yo what's up with the offline time?
ok so here is a problem i found:
i entered in a promo code and accidentally reloaded the page after claiming it, my progress was set to before i entered in the code, ok just re-enter the code, nope can't claim it as it said i had already claimed it on this device. now im missing over 51k eternals from a small mistake.
can you please fix this, other than that i like the game
Yep I planned to rework that somewhat next next patch, you can DM in the discord regarding that Eternal Code
so basically right, I have a stack of two boots
help me on this riddle please
here's a closeup of the riddle
Game is broken and bugged, please fix asap. Because nothing is working ..
Game should be working fine. Might be a issue on your end. Try reinstalling the game if on itch app. Or try a different browser. Alternative look for more specific help in the discord.
Cheers
Somehow a restart did the job
Stoo-Peed
what? it would be the first thing I would've tried.
If anyone can I'd appreciate a detailed explanation on glorycores, like how does it awaken what even is awaken ing other than the generic kind and is the generic kind the one it uses.
How does counter work? The "counter" label appears, but my force shield stays empty. Why is that?
And where do I see my poison chance and when is it triggered? How much damage does it do?
Fugging Microsoft Edge doesnt support WebGL
Why are you using Edge?
default for my new laptop and haven't gotten around to changing that
ah ok i was concerned for a second there
Hey its me but on chrome now
and my alt account
I just spent 3 day getting strong enough to beat the final round of the Eternal Foundry. The only way I could do it was by moving my Awakening slider all the way over to 'Stats.' Then, when I rebalanced my slider so I can start gaining experience again and Awakened, I found out that I can't progress back to where I was without beating the final round of the Eternal Foundry again, which I can't do now because I'm too weak with my Stat slider as balanced.
Currently, this game expects way too long of a grind to progress.
This game has TONS of potential, but needs a lot of improvements. I'll be watching development closely because I have high hopes for it.
Hi.
If you would give half / half (exp / stats) to you, you would have a stats bonus as well as a large exp bonus.
So you made a mistake.
The fault is on your side
Yeah, I found that out pretty early on. so far great work man, keep it up!
Thats the idea
skilll tree traversal is flipped. as in right click + pull up, makes the tree go downwards
theres a setting in the options menu for that. it drove me crazy initially
This this the BEST idle game ... I've ever played this year. Value settings and the stats are well-balanced. However, there are less feeling of "breakthrough" when we need to re-unlock all the contents after awakening.
I 100% agree. And the progress is super slow!
This game has tons of potential, but it really puts me off that I just had to spend 3 days to get strong enough to progress to the next zone, but only by moving my awakening slider all the way to the 'Stats' side, when to find out that when I rebalance my meter and then 'Awaken', I can't even progress back to where I was. WTF?
A big thing for me would be detailed description of the stats under the stat overview tab. Other than that it's a a masterpiece in the making.
A delightful find (someone mentioned it in recommendation thread at Broken Mouse Convention on reddit), especially since I'm in the endgame of NGU Idle and 4G has apparently dropped the next game. So far enjoying it greatly, it's slow enough that I can see things to look forward to (I love having long term goals in an idler) but unlocked just enough things to tickle my interest and give me some interesting choices.
As for recommendations/requests not sure how viable it is but would it be possible to have a search in the paragon tree akin to Path of Exile? Like have it highlight all the nodes that contain words like "cold" or "frenzy" if you type them into a searchfield?
I'll drop by if anything else comes to mind.
Yes the search functionality is actually planned, it's just a bit lower priority than other more pressing stuff. (:
Enjoying the game?
what is your twitter?
Two major detriments: A hourly cycle mechanic. This is not a very idle mechanic if I have to check in every hour for optimal progression.
Secondly, the game does not continue to run while being in the background, even while having it's own tab. This also defeats it being a idle game if I can't progress while doing something else
you may use itch.io apply, the game work better and on background with it
Got it, thanks
Feedback. Just got into skills. Need (or others may need) clarification. First tier is ambiguous. Recharge forcefield. Is it instant (as in, a skill), a 'heal over time' basically, or what? Continuing on.. Slow, Hours no progress. Same token, endless piles of loot. Seriously. I can't even view new loots upgrade/downgrade before I have to 'destroy'. .......
Come back to the game a few times. Main issues. Still have imbiguous terms in skills. Half of them are unclear exactly 'when' they may trigger, if at all. Stats are so underwhelming as to be ignored in terms of gear. 2% is 2%. Who cares? Some tabs overtake the entire window, meaning a full close of the 'tab' to get back to the game, whereas every other tab simply opens itself on top of the game. The Prestige mechanic is frankly unexplained. I initially thought I'd get the amount it displayed so I waited just 'before' it ticked back over to 0. Waste. Why show the same color and same (font/type) as the type it ticks over to if the amount it displays isn't a final amount.
Frankly, the stats issue is a game mechanic. Time fixes that, even though, .5% at a time is fairly unsatisfactory. The rest, in my opinion need fixing for a real release.